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chaosdrakath

45 Game Reviews

4 w/ Responses

while addictive

i dont care if its a about zombie martian rats there has got to either be some kind of either obvious reason or small dialogue intro to tell why you are running and why there are so many aircraft so close to eachother, are you running from something or are you free running in some kind of crisis? there is just so much confusion, other than that the game hits you a little hard, some kind of warning other than a play button would be nice

hmmm

normally i would give a detailed descriptiong of the pros and cons but i'm just gonna give a summary

sequel to toss the turtle with a minecraft reference

um... ok

several points could be made about this game but im gonna stick with the top three

1. if your gonna do a "growing up and dealing with life but we're gonna show it in the form of a platformer puzzle hybrid" you're gonna need a little dialogue
2. you gotta make the platforming acturally difficult in a way that not cheap... (the lever and spike, ball and two platforms that you never see coming,clicking a leaf to make the tree fall over instead of the branch that logically could have been used as a grip)
3. since when do teenage jobs allow spike ceilings anyway, this game lacks a lot of logic

CloudEater responds:

1. ok;
2. It was fair cheap and you COULD click the branch, didn't have to click the leaf;
3. Since when are games meant to be perfectly logical!!!!!!

wow

normally i would complain about character graphics but YOU made it work, the only thing i worry about is the fact that you made pop culture references that a year from now no one will care about, some of the most fluid animation i've ever seen in a game

an ok game

while this is a good tower defence game i noticed three fatal flaws
one: lack of towers, three doesnt give much room to stratagize
two: at first it looks like you can deck out wichever tower that you use the most but in the end if you dont have a very good demon tower you'll find yourself grinding for exp in order to beat the last level
three: lack of a pause button, look this is a game of stratagy, your gonna need to stop and think which this game does not allow you to do adding to the difficulty in a very cheap way

on the other hand the idea of having to clear out the best spots for towers is simple yet uncommon rule, an uncommon rule that greatly adds to the difficulty in a good way,

crap that was hard!

the only thing i can complain about is ufo hansel, when he does the duel laser strike its hard to tell wether to go under him or get ready for an enemy spawn

i just cant do it!

a little simple but great effects, seems impossible after 85

well

i dont find anything wrong with this flash even though it really not my thing, not very original but i can tell there was a lot of work put into it

Little-Rena responds:

Alright, thanks.

amazing

this game is simply flawless, with a perfect forging system and simple gameplay that allows you to become a pro easily

well

the only reason this doesnt get a ten is because of difficulty, it really should've been easier in the beginning

If you need a review, I'll give it. If you want an idea, I got it. As for anything else just ask.

Age 27, Male

Field Project Superv

Irving, TX

Joined on 12/24/10

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